When writing a game, have you ever thought - hey,
wait a sec, haven't I written similar code before? Probably your
answer is yes, especially when it was said while writing the window
creation formulas and handles. You can say bye-bye to calling those
nasty class-registration and system statements WinAPI functions, because
G WinAPI Framework does all the dirty work for you.
Get G WinAPI Framework 2.0 Read also the article describing how the framework works. (only polish version available) |
Author:Wojciech Skóra totus-letum@hotmail.com |